@startuml
sprite $owm_804 [48x48/16] {
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!define WEATHER_OWM_804(_alias) ENTITY(rectangle,black,owm_804,_alias,WEATHER OWM_804)
!define WEATHER_OWM_804(_alias, _label) ENTITY(rectangle,black,owm_804,_label, _alias,WEATHER OWM_804)
!define WEATHER_OWM_804(_alias, _label, _shape) ENTITY(_shape,black,owm_804,_label, _alias,WEATHER OWM_804)
!define WEATHER_OWM_804(_alias, _label, _shape, _color) ENTITY(_shape,_color,owm_804,_label, _alias,WEATHER OWM_804)
skinparam folderBackgroundColor<<WEATHER OWM_804>> White
@enduml